BOSS Digital

Summer Session July 24th - August 4th

About

This is a course for young gamers (6th-12th grade) who want to level up from being just a player to becoming a developer.  Game developers are both creative and technical. This course will introduce fundamental gaming concepts and powerful tools. We will use the PlayCanvas platform to develop, test, and publish a 3D game project. It is a web-based tool. So, there are no complicated installations to perform. It doesn’t matter if you are a Windows or macOS user. As long as you’ve got a modern version of the Google Chrome browser running on your system, you have what you need to start building your game.

Instructors

Kwesi Davis

Kwesi Davis graduated from the Ivy League institution Brown University in 1998 with a BA in Electrical Engineering and earned a Masters in Film & Television from New York University’s Tisch School of the Arts in 2004. He has worked as a software developer in the video game, commercial effects and feature animation industries. He spent 15 years working with DreamWorks Animation before leaving his role, as Tech Lead, to pursue tech education and enrichment opportunities for underrepresented communities. He was recently recognized, by DreamWorks Animation, for contributions to the design and engineering of the Premo Character Animation System; which received an Academy of Motion Picture Art and Sciences Technical Achievement Award in 2018.

Chris Jimenez

Before coming to Algorithm & Flow, Chris Jimenez studied computer science at California State University Monterey. Previously, he worked with KIPP SoCal Public Schools administering an after-school program where he helped maintain a creative, nurturing and safe learning environment.